Four-Player Mulligan/String Scramble Tournament Rules

Description:  In a scramble, each team member tees off and the team chooses the best result as the position to hit their next shot. This procedure is followed until the hole is completed.  In the Mulligan/String tournament there are a few special rules and options. 

1.   All four players within the foursome are ranked according to handicaps as an A, B, C and D and have tee shot requirements based on their ranking.

2.   Each player has 2 mulligans to be used anywhere on the course

3.   Each team has 8 feet of string to be used on the greens

U.S.G.A. rules apply unless otherwise stated herein. Since this is a scramble, not many do, so don't be picky.

Rules for this tourney

No Shows:

Late Arrivals/Early Departures: If one or more team members arrive late or have to leave early, the remaining players shall play all applicable holes per the No Show rule. There will be no tee shot quota change or team handicap adjustment unless an individual player misses 9 or more holes.

General rules for all tournies

Handicapping for this tourney

Tournament Handicaps
================

1. Calculate the Tournament Handicap for each participant as follows:
    
                                   (USGA slope rating for tees being played)
   (Current USGA handicap index) X -----------------------------------------
                                                      113

   Round this result to the nearest whole number with .50 or more rounding up,
   .49 or less rounding down.

   Example: A player with a 7.8 index playing from the blue tees, which have
            a slope rating of 126, would have a calculated Tournament Handicap of:
            
                  7.8 X 126/113 = 8.697  or  9  
                   
2. Make tee rating adjustments as necessary if participants are playing from
   different tees.
   
   Case 1 - Blue (or White) tees rated higher than Red tees:
   
            Subtract Red rating from Blue rating and add the result to the
            Tournament Handicaps of all participants playing from the Blue tees.
            Round this result to the nearest whole number with .50 or more rounding up,
            .49 or less rounding down.
   
     Example: Blue rating 70.6, Red rating 68.1.
   
            70.6 - 68.1 = 2.5 or 3
            
            Add 3 strokes to the Tournament Handicaps of all Blue tee players.

   Case 2 - Red tees rated higher than Blue (or White) tees:
   
            Subtract Blue rating from Red rating and add the result to the
            Tournament Handicaps of all participants playing from the Red tees.
            Round this result to the nearest whole number with .50 or more rounding up,
            .49 or less rounding down.
   
     Example: Blue rating 71.4, Red rating 72.2.
   
            72.2 - 71.4 = 0.8 or 1
            
            Add 1 stroke to the Tournament Handicaps of all Red tee players.

Team Handicaps
====================

   Four-player teams:

      Multiply the Tournament Handicap of the lowest handicapped player by .20
      Multiply the Tournament Handicap of the second-lowest player by .15
      Multiply the Tournament Handicap of the third-lowest player by .10
      Multiply the Tournament Handicap of the highest handicapped player by .05

      Sum the four numbers and round to the nearest whole stroke with .500
      or more rounding up, .499 or less rounding down. 

   The resulting number of strokes are subtracted from the team's gross score
   to determine their net score.

Updated  10/27/2007
Jeff Lance